So to fix my problem, I started looking up options for focus management in AS3. I saw a few things floating around online, but most were either Flex based, cumbersome, or not as easy to implement as I wanted. So, being a lover of utility classes, I decided to build my own.
I wanted a very specific set of features, and listed them out:
- Define groups of tab-able items
- Groups can be defined by any object, not just a string name
- Define the order of items within a group
- Allow items to be in more than one group
- Maintain one active group at a time
- Quickly toggle between groups
- Clean up nicely
Below is the class I came up with for my first draft. It uses a couple other utility classes I’ve built in the past (included in the ZIP below).
All-in-all, though, I think it’s a pretty solid start at a good tab management system.
The biggest issues for implementation are:
- Focus Rectangles are still default yellow and there’s no good way to style them otherwise automatically
- You must be diligent about adding every tab-able item to the manager. If you miss something, the TabManager won’t know about it and it will remain in the normal tab order.
Those two bits are less than ideal, but certainly manageable.
One day I would like to tackle the optimization and add some new features. I think it would be neat to have some auto-focus detection or something that could toggle the tab system for you, if you wanted, perhaps driven by a boolean. That way, if you were using one tab group and you manually clicked with your mouse to another, it would toggle to use the new group’s tab order.
Anyone out there have any other ideas or requests that could make this thing more usable? Either way, the files are down below. Feel free to grab and play. Please comment if you find it useful or interesting.
There’s no license on this or any of my utility code (anything in the com.tomasino packages). Feel free to use it or modify it at your own discretion. If you find something useful I’d love to know about it. Thanks.
UPDATE: I’ve done some surgery to the class to remove the excess dependencies and fix a few bugs. The example project will be updated shortly as well.
Update: Please make sure to get the latest version of this code from my github repository.